2d ago
Class Tuning
For now, in the super early stages, I think a small balancing tuning would be appropriate.
Class Balancing - All buffs below are invisible buffs to your visible stats. So if you have 100 in a stat that is doubled, you see 100, but the game sees 200
Mage: Strength is 2x Vit is 0.75x and Fortitude is 0.75x
Warrior: Vitality is 1.5x and Fortitude is 2x
Cleric: Vitality is 1.25x Grace is 3x
Item buffs
Wearing a shield gives 1.25x (EG 100 Fort game see's 125) Fortitude regardless if you have fortitude on that equipment
Wearing a Sword increases strength by 1.25x IF not wearing a shield
Wearing a staff increases strength by 1.10x, grace by 1.25x, and alacrity by 1.25x
Pending