2d ago
Debuff stacking
When in a party, 2 things should hapen.
Visualize everyones debuffs on a monsters.
Allow multiple players to cast the same debuff on the monster.
Right now what happens is that each debuff is visible only to the class that casts it.If multiple people cast the same debuff on the monster, like the Mage DoT - the last one cast is the only one applied, and everyone else's mage dot is removed.
If a Stun is cast on the enemy, only the class of that stun can see the duration of the stun.
Basically there needs to be more sync up of the debuffs, and multiple of the same debuff should stack on the monsters.
Player a (mage): casts mage stun and DOT
Player B (mage): see the mage stun (does not cast their stun until it's over) cast their own stun after timer, and DOT.
Monster: Has 2 stacks of DOT from MAGE's
Player C (warrior): See both DOT stacks, cast their Own Warrior DOT and stun
Player A B : both can see the Warrior DOT and warrior stun
Player D (priest): Can see all 3 DOT's, saw all 3 stuns fall off - Casts their own Stun
Pending