16h ago
knight took a step back with today's patch
first i was hyped by the new slash animation, then i was confused by slash not generating energy anymore and then disappointment kicked in.
before the patch the knight was straight forward: target enemy, hit button, do attack, get energy for more powerful attacks, repeat. the most meleey feel an action bar based mmo can get
now the knight switched to waiting. waiting for auto attacks to generate enough energy for better attacks. and the slash was degraded to a filler. it's a 180 change in gameplay.
i never felt the need to touch another class, because the knight was fun. simple, but fun. now the knight is combination of a wow rogue's energy and early classic warrior's waiting game for more rage.
now, i'm not the best gameplay analyzer, but today's patch changed the knight to a different class and combat feel and i dislike that. it might even be a skill issue or points spent badly at the the skill tree, i dunno.
Pending