Aug 6
Profession crafting for others - remove trust trading
I'd suggest a system that allows players to trade mats and get their item crafted/enchanted all within one step. Rather than trading mats to the crafter, trusting they won't steal them, and then receiving the service back I'd propose that the system accept mats and allow the crafter to use them without a full trade, and the service/craft automatically be crafted and given to the player without it having to be dependent on the crafter returning it.Possible systems could be a separate work orders system. Another system could simply be a separate space in the trade interface where the player puts mats, the crafter can craft/interact with them in a crafting capacity, and if the trade is completed, the craft goes through (mats consumed and original player receives the item).
Planned
Thank you for this suggestion, I like it! I'll look at integrating this when I start development on the crafting systems!