Aug 29
Remove cooldowns from all DoT abilities
Currently, Lacerate for Knight has no cooldown, which means on trash fights, the knight can DoT up all 3 monsters to have sustained damage.
However, Cleric's Lightbrand and Mage's Ignite have a cooldown, which means you can only apply it to a single target. By the time it's off cooldown, the DoT duration has expired too.
This is more prominent in a solo scenario, where you don't have a knight to apply a DoT to other targets. It also applies outside of Breach content, if you multi-pull targets in the open world, you are still limited with attacking multiple targets as a caster class.
Completed