Apr 25
Several suggestions.
Add damage scaling as we level. Odd to still have a 40 damage Fireball at level 20. Secondary resource should be named, and its cost for Gleam should appear in the tooltip.When autorunning and typing in chat, hitting my autorun key toggles it instead of whatever it's bound to (E for me). Might be worth disabling this so people running a long way can chat while doing so.I wish I could zoom the minimap in and out with the mouse wheel."The Lake Is Restless" has no map marker upon meeting requirements for completion and does not seem like it can be turned in. My questing ended there.When adjusting my controls, I noticed that there's a save button. I didn't hit it, but my changes were saved. Is that intended?
Pending